But why should GW2 be a "disaster zone of failed experiments"? It's a sequel, it's expected to take the best things out of GW1, and leave the bad things. And that's what mostly happened out. The only great mechanics that GW2 isn't taking from the original is probably the henchmen/ hero system, which is justified in the context of the new mechanics.
Actually, the only mechanic they've taken from GW1 is map travel. But, because that was too good, they decided that you need to pay gold to do it. (And to respec. And, I hear, you'll pay to respawn, if you aren't completely broke... :/)
Actually, the only mechanic they've taken from GW1 is map travel. But, because that was too good, they decided that you need to pay gold to do it. (And to respec. And, I hear, you'll pay to respawn, if you aren't completely broke... :/)
Eh, gonna love you for this post, couldn't agree more.
Actually, the only mechanic they've taken from GW1 is map travel. But, because that was too good, they decided that you need to pay gold to do it. (And to respec. And, I hear, you'll pay to respawn, if you aren't completely broke... :/)
One mechanic they didn't take from GW1, for sure, was the way the economy works. But, because that was a disaster, they decided to add this thing called money sinks. Which is one of the most logical things to do.
One mechanic they didn't take from GW1, for sure, was the way the economy works. But, because that was a disaster, they decided to add this thing called money sinks. Which is one of the most logical things to do.
Actually, the only mechanic they've taken from GW1 is map travel. But, because that was too good, they decided that you need to pay gold to do it. (And to respec. And, I hear, you'll pay to respawn, if you aren't completely broke... :/)
How to put this.... you're not wrong, but you won't notice it unless you're flat broke. Not even sure I should have said that much....
Last edited by enter_the_zone; Apr 14, 2012 at 08:43 PM // 20:43..
but about the live team, i still ahvent seen a single post of Anet saying they wont add new stuff like the new "upcoming" content for elona, just that it wont come anytime soon
stumme did post something saying that it might come later when they have the time and resources
so GW may be frozen with newer (big) stuff for a while, maybe a long while, but GW still gets new players and has enough people who still will play it after GW2 release
so GW will get them money, and it would be stupid to put an older yet still working moneycatcher down, right?
so the more they get from GW2 (money yes), the more they can give us in GW
Hopeful, but highly doubtful. My business head says GW1 will stand or fall on it's own revenue and so it should. Past a certain point, subsidizing GW1 with GW2 money isn't fair on either player base. Keeping GW servers online is one thing, paying for major content updates is quite another.
Thing is, nobody is going to be playing guild wars 1 after 2 comes out, only to get HoM which doesn't require new content. Any PvE content upgrade other than massive will go unnoticed by everyone because they will be too busy to play gw2. PvP is dead now, no amount of attention will revive it. I might come back to this game many days in the future, but it will be for the nostalgia not the new stuff. Just maintain a few servers for gw1 Anet, that's all i ask.
Ah yes, because we all know that every single GW player will play GW2.....
There are loads of people that do NOT want to play GW2 and will stay in GW.
I for one will probably play both.
There will be a minority that will remain at GW1, but let's not illude ourselves, a lot of people that still play it are just waiting and preparing themselves for the sequel to come, and by then they'll probably won't come back anymore except for HoM. GW1's casual PvP will be completely outshined by the sequel's PvP lobby and WvW systems, the hardcore PvP over there will actually be alive, PvE will give you a lot more interaction than the current game's AI fest that plays itself with OP builds, and then there's the whole new thing about enjoying an entire new experience in this fantasy world we grew to love, with more shiny visuals, and a lot of new mechanics to play with.
However, I do think that GW1's userbase might get a bit more intense in the last few weeks before the sequel's release, especially for people who are still (slowly) filling their HoM, who might then decide to do it in all one big swoop.
i for one plan on playing both for as long as i live....and have internet and electricity (until robbed) until i have children, then i plan on passing down the accounts to them and teaching them along with all the merchandise and the books. its great material
i stay in GW, for my own reasons i dont buy GW2, but i bet people will see GW and GW2, and try both, and those who like both, will surely buy char slots, merc hero slots, costumes etc. (oh yea, the almost never mentioned BMP, too)
dont count GW out just yet, i may buy the last 2 storage tabs later on (cant atm)
and who knows, i may also buy more char slots over time, to remake my other account's chars, lol
i may buy merc slots and such, too
anyway, as for GW, it may be silenced from those players who played it so much years ago, but heck, maybe it gets a new and more active community over time
so to say that suggestions are useless to make, and to say that adding new stuff is wasting space and money is not quite right, as people may stay longer, come back again (like with 7 hero teams, WiK and WoC, and maybe even skill updates like the last derv overhaul and ele elites) and lots of new people may try GW and stay a long time, and of course buy ingame store stuff
maybe there's some guilds made for those who dont join GW2, or who play both GW and GW2 in the future (first example looks more useful imo)
just wait until Anet says they wont add stuff like new content and such anymore, as all what Stumme said was that they will keep fixing bugs and being busy with skill balances, never said they wont do anything else in GW anymore
2 things:
"this means that the Live Team will be shifting much of its focus to support the GW2 team"
"much" is NOT "all"
stumme also said something like that they have the upcoming(?) elona content on paper, but cannot release it in GW "right now", because they are very busy with GW2
never said they cant update GW anymore o_O
Just to clarify Hanok, pre-purchase isn't the only way to play in the beta's, it's the only way to guarantee you can play in the betas. People who applied for the previous betas may be invited to play in these later ones (I'm guessing it depends on how many people pre-purchase)
Oh I realized that - it's just puts me off because the original didn't have that requirement. I was able to play all the betas long before I made up my mind to pre-order.
Quote:
Originally Posted by gungergong
Thing is, nobody is going to be playing guild wars 1 after 2 comes out, only to get HoM which doesn't require new content. Any PvE content upgrade other than massive will go unnoticed by everyone because they will be too busy to play gw2. PvP is dead now, no amount of attention will revive it. I might come back to this game many days in the future, but it will be for the nostalgia not the new stuff. Just maintain a few servers for gw1 Anet, that's all i ask.
not sure i want to play GW2. I just left WoW, GW2 seems like more of the same
GW i can play how I want, no zealous fanboys telling me that my spec is wrong, my gear is too low, not doing enough DPS, etc.
basically being forced to group with others sets the stage for DRAMA, i aint up with that
Oh, then you really missed the glory days of GW. Unfortunately, every game has that. The difference here is that you can take the Henchies and Heroes and only have to listen to their inane (though sometimes amusing) banter.
i for one plan on playing both for as long as i live....and have internet and electricity (until robbed) until i have children, then i plan on passing down the accounts to them and teaching them along with all the merchandise and the books. its great material
I have taught my 6 years old to play GW1 and now he is able to help me clear HM dungeons. I am not kidding.
Quote:
Originally Posted by Swingline
GW2 has the lightest gear requirements of any MMO I have seen and its very different from WoW.
GW2 seems to be more gear dependent than GW1 is. I dont like games that are too gear-dependent as bot farmers would benefit a lot more than human players in those cases. Also despite ANet's best efforts, they still have not wiped out all botting in GW1 even though GW1 discourages botting by design.
From the little that I know about GW2, I think it would be successful and may even far surpass GW1 in popularity. But I still think that joining the game later gives me greater access to whatever new features they would add. The late addition of the vanguard quests for LDoA which are excluded from older characters, taught me that.
Last edited by Daesu; Apr 16, 2012 at 04:14 PM // 16:14..
They don't want botting, but there's nothing in the current design that is really discouraging it.
As long as there's very effective farming builds, there can be botting.
So as long as rare items are still exempt from loot scaling, and there's still things like spell immunities, builds that allow 100% solo efficiency vs big groups and homogeneous groups with the same build like vermin, raptors, trolls or vaettir, botting will not be discouraged by the design.
That's one of the issues I have. The game still rewards solo farming (and thus botting) more than actually playing in a party (Heroes or otherwise), thanks to having the high end items exempt from loot scaling. I always thought one way to help discourage the practice was to require a maximum group to enter an explorable zone (i.e. if you are in a town that allows a party of four, then you need four members in your party in order to enter the surrounding zones). Of course, adjustments to the loot assignment would still have to be made to prevent flagging H/H out of the reward zone, but it's something I always wondered if it would help.